So, what’s the point of this place? And why “Winterblood”?
Well, I’ve set this up as a place to share my thoughts on the subjects that interest me – the making of films and games. So here’s a little background to put my comments in context…
I love games, and I’ve been programming them since I was at school – I starting off typing BASIC listings into a CPC464 circa 1982. Went to university, got a degree in Computer Science, and got a job at the bottom on the ladder. 13 years later, I’ve worked my way up to Associate Lead Programmer at Traveller’s Tales, and have worked on a dozen different games. I’ve watched the industry develop from outside and inside, and I’m still excited by the possibilities and by by other developers’ creations.
At university I was introduced to tabletop and live role-playing, which opened up a whole new field of gaming to me – a form far less controllable, but so much richer for the participation of fellow players. I have a lot of ideas about how to bring the same depth of experience to video games, which I’ll elaborate on in future posts.
Turning to films, I have a similar passion for a good story skilfully told with beautiful visuals and sound – and a fascination with the mechanics of constructing that narrative, much of which can be applied to video games. However, unlike games where I started at the bottom and worked my way up, with filmmaking I simply decided “I want to direct!” and began developing my skills by working on progressively more ambitious projects. I’ll detail those experiences later, along with short articles on cinematic art, camera geekery and visual effects techniques.
And why Winterblood? It’s just a memorable and evocative conjunction that isn’t used much on the internet. To me it conjures bleak images of a snow-covered battlefeild…read into that what you will.
If you’ve read this far, I hope you’ll find something of interest in the posts to come. See you soon…